Andy Thomason is a lecturer in game programming at Goldsmiths College, London University.
His specialisation is low level coding and performance and he has decades of experience optimising triple-A game titles and writing compiler optimisers for the Playstation Platform and bioinformatics problems.
He runs C++ masterclasses for game studios, most recently for Ubisoft Reflections in Newcastle and previously for Creative Assembly, Studio Gobo, SCEE Soho and Rebellion.
Andy’s students can be found in most of the major game studios in the UK.
Andy has in excess of 70 projects on Github in the fields of graphics, data compression and game development.
Andy’s lecture notes can be found here:
Andy’s company, Atomic Increment, solves bioinformatics problems and accelerates existing solutions.