MSC Computer games, Goldsmiths colege.

Lecture notes

BSC talks to 2012

BCS talk 6/11/2012

Facebook group

Goldsmiths Games

Code samples on sourceforge

goldmsithsgames

AltDevBlogADay

Articles

Gamasutra

Day in the life

Game Programming Gems

Quaternion Approximation

AI

First world microcomputer chess championship

M&C Saatchi Game Hack

48 Hour game development competition

Bio:

Andy Thomason is a lecturer at Goldsmiths college who has worked in the games and graphics industries since the late 1970's. Wikipedia

Andy teaches the game programming courses on the MSc in Computer Games and Entertainment including the C++ heavy coding modules and maths heavy physics and AI.

Last year all our sucessful students found employment. and we hope to do the same this year.

Course entry has doubled since last year.

Resources

Programming and middleware samples are on sourceforge here

Current Research

Trading systems using reconfigurable logic.

IR-free compiler optimizaton.

Recent Research

Ab-inito SSA Compiler optimizer for PS3 and Vita consoles. (Sony)

Transaction-based runtime failure analysis. (Sony)

Past Research

Single bit Systolic GPUs. (Samsung)

Quaternion slerp appoximation algorithms. (Best of Game programming Gems)

Segmentation-based image compression.

SIMD instruction sets for ARC and T9000.

Contact

a dot thomason at gold dot ac dot uk

My home: "Priscilla"

Dutch barge "Priscilla"

Extended list of past projects.

Extended CV